Intel Core Ultra 7 270K Plus review: Back from the brink
Tom's Hardware Verdict
Intelâs Core Ultra 7 270K Plus is a productivity dominator at an unbelievable price, plus a nice boost in Arrow Lake gaming performance â too bad itâs on a platform thatâs heading out the door.
Pros
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Chart-topping application performance
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Significant price cut
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iBOT shows a lot of promise in games and applications
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Large improvements over the 265K
Cons
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Gaming performance is still meandering
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Big increase in power demands
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LGA 1851 is on its way out the door
Why you can trust Tom's Hardware
Arrow Lake was a dud. Intel transitioned from holding a compelling position against AMD among the best CPUs for gaming to being in a distant second place. While dealing with the instability controversy surrounding Raptor Lake Refresh, Intel released underperforming chips that, although architecturally interesting, were undermined not only by the competition from AMD, but also by Intelâs other 13th- and 14th-Gen offerings. Arrow Lake Refresh, officially dubbed Core Ultra 200S Plus, aims to change that narrative ahead of Intelâs true next-generation architecture, Nova Lake, which is on track for a release later this year.
For now, we have two new chips â the Core Ultra 7 270K Plus and Core Ultra 5 250K Plus. Weâre looking at the Core Ultra 7 270K Plus today, which arrives for $100 less than the Core Ultra 7 265K, while packing four more E-cores and a 900 MHz bump in die-to-die clock speed out of the box. All of the knobs and dials for overclocking that Intel introduced with Arrow Lake are still present, but the bump in die-to-die frequency is now stock; you donât need a Z-series motherboard to unlock it, which Intel says was a conscious choice given the pricing conditions Core Ultra 200S Plus is arriving during.
Although the Core Ultra 7 270K is a refresh by definition, it performs more like a reset. Itâs arriving too late, and in a market thatâs increasingly hostile to PC enthusiasts, but it feels like the Core Ultra 7 we shouldâve seen from the start. The efficiency angle of Arrow Lake is out the window in favor of squeezing out higher performance, and Intelâs promising Binary Optimization Tool finds further performance gains in lieu of strictly more silicon. Further pushing the reset angle is the price. Intel has clearly recognized its growing position as the underdog in the desktop PC market, and it priced the Core Ultra 7 270K aggressively to make up some ground thatâs slowly slipped away.
In applications, the Core Ultra 7 270K is hard to believeâ so difficult, in fact, that I had to rerun applications on the full Arrow Lake stack to make sure my numbers were correct. In games, itâs decent. Intel is able to squeeze out a marginal lead over AMDâs competing Ryzen 7 9700X, but AMDâs X3D offerings still hold a solid lead, though at a much higher price.
The rub with the Core Ultra 7 270K Plus isnât performance. Youâre getting a lot for your money here, more than weâve seen from either Intel or AMD in several generations. Itâs the platform. The LGA 1851 socket is on the way out, and Nova Lake is, according to Intel, coming before the calendar flips to 2027.
Weâve also tested the Core Ultra 5 250K Plus, and youâll see that testing reflected in our geomeans below. Our full Core Ultra 5 250K Plus review will go live tomorrow.
Intel Core Ultra 200S Plus âArrow Lake Refreshâ Pricing and Specifications
CPU | Street (MSRP) | Cores / Threads (P+E) | P-Core Base / Boost (GHz) | E-Core Base / Boost (GHz) | Cache (L2 + L3) | TDP / MTP | Memory |
Core Ultra 9 285K | $530 ($589) | 24 / 24 (8+16) | 3.7 / 5.5 | 3.2 / 4.6 | 76 MB | 125W / 250W | 6400MT/s |
Core Ultra 7 270K Plus | $300 | 24 / 24 (8+16) | 3.7 / 5.4 | 3.2 / 4.7 | 76 MB | 125W / 250W | 7200MT/s |
Core Ultra 7 265K | $270 ($394) | 20 / 20 (8+12) | 3.9 / 5.4 | 3.3 / 4.6 | 66 MB | 125W / 250W | 6400MT/s |
Core Ultra 5 250K Plus | $200 | 18 / 18 (6+12) | 4.2 / 5.3 | 3.3 / 4.6 | 60 MB | 125W / 159W | 7200MT/s |
Core Ultra 5 245K | $200 ($309) | 14 / 14 (6+8) | 4.2 / 5.2 | 3.6 / 4.6 | 50 MB | 125W / 159W | 6400MT/s |
Core Ultra 5 225 | $180 ($246) | 10 / 10 (6+4) | 3.3 / 4.9 | 2.7 / 4.4 | 42 MB | 65W / 121W | 6400MT/s |
Although the Core Ultra 7 270K sports the Arrow Lake microarchitecture, it isnât just an overachieving Core Ultra 9 285K. The specs are similar, but Intelâs Robert Hallock tells me that âit is not a binned Arrow Lake CPU. This is a new wafer, a new product code, etc.â Still, the Core Ultra 7 270K has the same core configuration as the Core Ultra 9 285K, with eight Lion Cove P-cores and 16 Skymont E-cores. The cache is the same, as well, with 40MB of L2 and 36MB of L3, as is the thermal design, with a TDP of 125W and MTP of 250W.
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The main difference is clock speed, both of the cores themselves and in the interconnect between the various chiplets (Intel calls them âtilesâ) that make up the Arrow Lake architecture. For core frequencies, the Core Ultra 7 270K Plus tops out at 5.5GHz, same as the 265K, while the Core Ultra 9 285K can climb to 5.7 GHz out of the box. However, the Core Ultra 7 270K has a 900MHz bump in die-to-die frequency, particularly speeding up communication between the Compute tile and SoC tile, where the memory controller lives. Intel also bumped the fabric speed by 400 MHz.
With Intelâs Core 200S Boost on Z-series motherboards, both the fabric and die-to-die frequency can climb to 3.2 GHz, regardless of whether youâre using a stock Arrow Lake or Plus chip. So, stock Arrow Lake chips can recover some of the performance on display here. Critically for the Plus parts is that youâre getting within 200 MHz of the boost profile out of the box. You donât need a specific motherboard to leverage the improved speeds.
On the memory front, Intel has officially bumped the spec with Plus processors to 7200 MT/s, up from 6400 MT/s; though, even stock Arrow Lake chips have no issues maintaining 7200 MT/s with high-quality DIMMs. Intel has also teased early support for 4R (four-rank) CUDIMMs on select motherboards. Itâs still early days for support, and we need a motherboard to play along, but thatâs something thatâs arriving with this Plus refresh.
The pricing is the story here, though. At $300, Intel has bumped the Core Ultra 7 270K Plus down a tier in pricing while bumping it up a tier in specs. âWe could have produced something, you know, with the 8+16 config that is more costly, different branded⌠but we didnât want to,â is what Hallock told me. Those would normally be hollow words, but given the performance here, particularly in applications, there really does seem to be a mindset shift within Intel. If that continues is a different question, but for this product, youâre getting more for less money, pure and simple.
Breaking down the Binary Optimization Tool
Tweaks in silicon are half of the performance equation here. The other half is Intelâs Binary Optimization Tool, or iBOT. Thereâs a stance that Intel is making up with software what it canât achieve in hardware, but I donât think thatâs the right read of iBOT. It is, fundamentally, a lever that Intel can pull to increase IPC for a given workload. Itâs something weâve never seen before, and although iBOT on its own isnât delivering some generational leap in performance, it shows a lot of promise.
Intel describes iBOT as translating âother x86â to âIntel x86.â You can think of it as a translation layer along the lines of something like Microsoft Prism, but weâre not moving from one ISA to another. Instead, Intel is optimizing instructions to better leverage a particular architecture. Itâs able to do this using Hardware Profile Guided Optimization, or HWPGO. Within Arrow Lake Refresh chips â and Intel chips moving forward â there are registers to show what is happening when code is executing on the chip. That includes things like cache misses, branch mispredictions, and hardware interrupts.
When a developer is compiling their binary, thereâs a toolchain of optimization that takes place where they look at these types of inefficiencies. Then, they can go back to the source code, make adjustments as necessary, and recompile. With iBOT, Intel is trying to eliminate those inefficiencies, but itâs doing so on a production binary. It doesnât need to touch any source code. Thatâs because these âhooks,â as Intel calls them, work on shipping binaries. Itâs able to see inefficiencies and make adjustments, but it does so at runtime on a production binary, not through source code.
Letâs use a cache miss as an example. Intel can see a cache miss happen, and it can investigate what went wrong. For instance, maybe a piece of data wasnât tagged properly and was flushed from the cache. Youâd have to go get that data again, and your performance would go down. iBOT allows Intel to tag that data properly so it doesnât get ejected from the cache. Add up these small efficiency improvements, and you could squeeze out some extra performance. And, as Intel describes it, this would effectively increase IPC. Cache misses and branch mispredictions represent instructions that werenât fully executed within a cycle, so fixing those issues makes IPC go up.
This post-ship optimization presents a lot of opportunities. Iâll tell you now that, in the handful of games iBOT is releasing with, youâre looking at somewhere in the high single-digits for an uplift. Itâs not massive, but itâs an early demonstration that this concept has legs. Developers use different compilers and different toolchains, and those have evolved and will continue to evolve over time. iBOT allows Intel to take out at least some of the inefficiencies in those toolchains. It could apply to an older application running on a new architecture just as easily as it could to a newer application running on an older architecture.
iBOT is an opt-in feature; Intel tells me that itâs being cautious about rolling out the feature, trying to avoid claims that itâs playing dirty tricks to win favor in benchmarks. That isnât the case, short of Geekbench, where Intel has a proof of concept for how iBOT can work outside of games. Iâll address that when we reach Geekbench in our productivity benchmarks.
Intel is modifying code running in real-time, and itâs been clear that multiplayer games arenât initially supported in iBOT because of that fact. If there are broader security implications remains to be seen, but itâs something to keep in mind.
If there are security risks, they shouldn't reach deep. Intel says iBOT operates at the same level as user-mode applications. It doesn't have direct access to the hardware, and it's making system calls like any application would.
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Current page: The Arrow Lake We Deserved
Next Page Intel Core Ultra 270K Plus gaming benchmarksJake Roach is the Senior CPU Analyst at Tomâs Hardware, writing reviews, news, and features about the latest consumer and workstation processors.
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Gururu I'd hate to be coming back into hardware scene right now. So many different SKUs from everyone, quite overwhelming.Reply -
bit_user I think it's a little controversial to include iBOT in a hardware review, unless you at least test with it both on & off, so see how much it's contributing.Reply
I'm not really surprised to see something like this come along. I figured we'd have it by now, but I thought it'd be accompanied by hardware changes that required it. Based on my understanding, it's not really different than what JIT-based emulators are doing, for instance like when you run x86 code on ARM CPUs. In this case, it just so happens to be doing x86 -> x86. -
TerryLaze Reply
114 minimum FPS on average in a suite of 17 games...."Struggles"Admin said:Gaming performance still struggles, -
colossusrage Reply
Yeah, poor choice of words, maybe struggles to keep up with 9800X3D, but on its own it's a good gaming CPU.TerryLaze said:114 minimum FPS on average in a suite of 17 games...."Struggles" -
usertests The die-to-die frequency increase has helped it to perform much better than a typical refresh, although it clearly tanks efficiency and idle power consumption badly.Reply
Combined with the price, while it's not magic, it's the best possible outcome for Arrow Lake.
It will be interesting to see if the other reviews are so generous with iBOT. -
Gururu Reviews across the board are painting it as an absolute best for value. HU complained about the temps but the major tiff everyone had was of course the platform, being DDR5 and dead end. If I waited this long to upgrade from a DDR4, I'd just wait for Nova or Zen 6. If I have an 1851 already, the performance bump doesn't warrant more spending. If I was buying for family or significant others who don't upgrade period, this is a no-brainer.Reply -
Notton I know builder and tycoon games aren't popular, but if you really want to test out CPU performance, load an end game save from Factorio, Timberborn, Cities Skylines 2, or Transport Fever 2.Reply
The path finding calculation will bring a 9850X3D to its knees, and you'll get to see the true value of an X3D processor.
Also, where is the i5 250K review?
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